Blitz

Blitz
Level3rd Level Casting Time1 action Range30m
AoESingle DurationInstantaneous
SchoolStorm ComponentsV, S
ClassesBlack Mage, Knight, Paladin*, Red Mage

You teleport to a location within range, leaving behind a thunderous boom in your wake.

Select a point within range, and teleport to that point. All creatures within 4m of the space you just left must make a Constitution saving throw, taking 3d10 Sonic damage and potentially becoming

Deafened
.

Critical Success (+10). The target is unaffected.
Success. The target takes half damage.
Failure. The target takes full damage and is Deafened until the end of their next turn.
Critical Failure (–10). The target takes 1.5× damage and is Deafened for 1 minute.


The thunder can be heard from up to 100m away.

You can bring along objects as long as their weight doesn't exceed what you can carry. You can also teleport one willing creature of your size or smaller who is carrying gear up to its carrying capacity. The creature must be within 2m of you when you cast this spell and there must be an unoccupied space within 2m of your destination space for the creature to appear in, otherwise the creature is left behind.

At Higher Levels: Increase the damage by 1d10 for each spell level increase.